2. BUOYANCY
- Buoyancy (also known as the buoyant force) is the force exerted on an object that is wholly or partly immersed in a fluid.
- The symbol for the magnitude of buoyancy is B or FB
- As a vector, it must be stated with both magnitude and direction.
- Buoyancy acts upward for the kind of situations encountered in everyday experience.
- As with other forces, the SI unit of buoyancy is the newton [N].
- Buoyancy is caused by differences in pressure acting on opposite sides of an object immersed in a static fluid.
- A typical situation:
- The pressure on the bottom of an object is greater than the top
(since pressure increases with depth). - The force on the bottom pushes up and the force on the top pushes down
(since force is normal to the surface). - The direction of the net force due to the fluid is upward.
- The pressure on the bottom of an object is greater than the top
- A typical situation:
https://phet.colorado.edu/sims/density-and-buoyancy/buoyancy_en.html
Archimedes’ Principle
The magnitude of the buoyant force on an object is equal to the weight of the fluid it displaces.
Fb = Vimmersed × d × g
- The factors that affect buoyancy are…
- the volume of the fluid displaced,
- the density of the fluid, and
- the local acceleration due to gravity.,
- The buoyant force is not affected by…
- the mass of the immersed object or
- the density of the immersed object.
- The buoyant force is not affected by…
- Objects immersed in a fluid have an apparent weight that is…
- reduced by the buoyant force (less than their actual weight)
W′ = W −Fb
(W′ < W)
- directly proportional to the relative density (d′ = dobject − dfluid)
W′ = d′gV
Densities Fb> Wobject
Fb= Wobject
Fb< Wobject
dobject < dfluid Object rises
(wholly immersed )Float on surface
(partly immersed)dobject = dfluid Neutral buoyancy
(wholly immersed)dobject > dfluid Object sinks - reduced by the buoyant force (less than their actual weight)
